PhysSigTK
A toolkit for enabling Engagement Experiments with Physiological Signals for Game Design in Unity
A physiological signals toolkit for making low-cost hardware accessible in the Unity3D game development environment so that designers of affective games can experiment with how engagement can be captured in their games. Rather than proposing a context-free way of measuring engagement, we enable designers to test how afford- able hardware could fit into the assessment of playersâ states and progress in their particular game using a range of tools.
Supported devices:
- Wild Divine Iom: skin conductance level (SCL), heart rate variability (HRV)
- Empatica E3/E4: blood volume pulse (BVP), skin conductance level (SCL), inter-beat intervals (IBI), and temperature.
- e-Health sensor Arduino platform: oximeter for heart rate, skin conductance level (SCL), electrocardiogram (ECG), airflow and respiration rate.
- Mindwave by NeuroSky: EEG signal data in eight frequency bands from delta to high gamma as well as a heart rate signal.
Unity package:
- version 0.1 (defunct)
- version 0.2
For inquiries, please contact: stefan . rank (AT) drexel . edu